The Evolution of Assassin’s Creed

Photo Credit: Ubisoft

Andres Lara, OwlFeed Lifestyle Reporter

With‌ ‌the‌ ‌ever-changing ‌game‌ series ‌that‌ ‌is‌ ‌Assassin’s‌ ‌Creed‌ ‌there‌ ‌have‌ ‌been‌ ‌many‌ ‌new‌ ‌mechanics introduced into the subsequent games from‌ ‌weapons‌ ‌to‌ ‌being‌ ‌able‌ ‌to‌ ‌buy‌ ‌different‌ ‌abilities‌ ‌with‌ ‌skill‌ ‌points‌

Each game from the original Assassin’s Creed game, or better known as AC, have introduced new mechanics to the game and a variety of weapons to the game as well as many different ways to travel the world. AC has had twelve games over the years since 2007 and have been making the series ever since with new games and new downloadable content to those games, which provide more items or gameplay to the games they are added to it

The original game didn’t have too much to it but was the starting position for the series to grow over time until we hit where we are at the moment. Fierce PC said that “unfortunately, players who had the privilege of playing the game commented on how repetitive it was

The next two games, AC II and AC Brotherhood, made the map bigger (which takes place during the third crusade) .The ability to swim was a mechanic that was not added until Assassin’s Creed III where the player was able to dive into water and it was kept in the future games to come from Black Flag to Vahalla

In AC Black Flag they added back the ship scene where you can battle other vessels, a mechanic that was not added back until the release of Odyssey in 2018 along with this game. Being able to battle other ships was originally added in Black Flag but was removed after the release of AC Unity with a few additions that you can add Lieutenants, which give your ship an added boost to the amount of damage you can deal or the amount you can tank from enemies

AC Odyssey added the fact that you could customize the different parts of your avatars with being able to mix and match different armors, which is a lot different than what other Assassin’s Creed games have done in the past. The advantage of this is that there are stats to the armor which make it so that you can either deal more damage to the enemies, make it harder for them to spot you, or be able to tank their attacks and deal more damage to them then they are able to deal to you. 

The hidden blade is the weapon that you see throughout most of the AC games (the only one that doesn’t have the blade is Assassin’s Creed Odyssey), but the hidden blade was used to assassinate the templars and the targets you were hunting down. There was also a mechanic added to the hidden blade that allowed a gun like weapon to be added to the blade that was introduced in the games between AC II and Brotherhood and you were able to shoot poison darts and bullets this mechanic was also in the Revelations.

Recruiting people was another mechanic added in the game and is rarely seen through the series, which was the games Assassin’s Creed Brotherhood and AC Syndicate. As stated by Fierce PC, “Brotherhood has a better management system that allows the player to recruit people in the game as assassins and who they can call for help when at war on missions

In AC Syndicate you can have the Rooks, the gang you can find on the streets, help you along and fight the Blighters, who along with the Templars are the main antagonists in the game

In general, the games have gotten better over the years with different content to play many different play styles that could fit the way you play.